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Designing player’s in-game classic UI
21 Dec 2016

Designing player’s in-game classic UI

by Player1 | posted in: Dev blog | 0

Through these years I’ve learnt that UI design is one of the hardest, widest and, maybe for begginners, more underestimated tasks in a game. Why? UI shows information about things that player should or might want to know, but are difficult to express in … Continued

advices, design, guidelines, in-game, Trespassers, UI

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