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Designing player’s in-game classic UI
21 Dec 2016

Designing player’s in-game classic UI

by Player1 | posted in: Dev blog | 0

Through these years I’ve learnt that UI design is one of the hardest, widest and, maybe for begginners, more underestimated tasks in a game. Why? UI shows information about things that player should or might want to know, but are difficult to express in … Continued

advices, design, guidelines, in-game, Trespassers, UI
On showcasing your demo at events
11 Oct 2016

On showcasing your demo at events

by Player1 | posted in: Other | 1

(Warning: rather lengthy post ahead) Finally! We are back from Barcelona Games World, where we assisted as one of the 20 studios that are trying to get their way to Sony Spain’s Playstation Awards final (we will know soon, on October 19th), with … Continued

advices, Barcelona Games World, event, showcasing

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