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Adding variety to the city in Trespassers
11 Sep 2015

Adding variety to the city in Trespassers

by Player1 | posted in: Dev blog | 0

Although this would be our first entry in the dev blog talking about Trespassers, we have been working in the game for several months right now, although not full time though. As we are approaching our Steam Greenlight release, we are focusing on … Continued

Development, games

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  • Another way of aligning elements when creating icons
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  • Rim lighting and realtime shadows for sprites in Unity (2D) – 2/2
  • Trespassers – Beta testing is over!
  • Rim lighting and realtime shadows for sprites in Unity (2D) – 1/2

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