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Projectiles in 2D action games in Unity
7 Dec 2015

Projectiles in 2D action games in Unity

by Player1 | posted in: Dev blog | 2

In the early stages of the development of our 2D run’n gun game, Trespassers, we started to get some performance problems. One of our design goals was having tons of enemies on screen at once, and shooting them without thinking … Continued

Action, Development, Gameplay, performance, projectiles, Trespassers, Unity3D

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